917fdfa2f5ab98957c6a3b74142b5c9581dc5a09
AppMessage transport (face ↔ pkjs ↔ mock Task API) validated end-to-end: - GameSnapshot full-field inbox handler (13 protocol keys) - serverDown signaling; oxblood "!" indicator on task strip, gated by strip visibility (ASCII placeholder; PDC later) - requestSync watch→phone wake on launch (deferred 300ms send) - inbox_dropped/outbox_failed diagnostics; 256-byte inbox - pkjs: timeout-guarded single-callback XHR; dictionary cache with version compare; last-good weather resend (fail-dead-silent) Widgets: - W_HEART: 1-min avg BPM, state-colored H marker (green=reading, oxblood=no signal), HealthServiceTimeScope API per SDK 4.33 - S/D placeholders for steps/distance; WB battery with PDC-pending icon - Weather: NWS primary / Open-Meteo fallback, CONUS geo auto-switch, cond/temp/hi-lo packet, ASCII condition glyph. Wire unit °F; metric toggle deferred to settings (render-time conversion, DESIGN §5) - Battery estimator: hours-based regression, 5% power-save floor, ~Nd / ~Nh under 24h display; DEV_BATT_TEST sample injection Layout: LAYOUT_VERSION 3 (W_HEART appended; version-gated regeneration). Known: emoji in FROZEN strip replaced with plain dash; battery modes (BAT_PERCENT/DAYS/BOTH) parsed but renderer honors BAT_BOTH only. Refs: PROTOCOL.md v3.0 §9 build order items 2-4; DESIGN.md Laws 5/6.
clockwork-hero
Simple IDLE RPG game with a fully customizable watchface. That includes Watch battery Current Weather and more.
Description
Simple IDLE RPG game with a fully customizable watchface. That includes Watch battery Current Weather and more.
Languages
C
50%
JavaScript
29.4%
TypeScript
14.4%
Python
3.9%
Shell
2.3%